INTERNATIONAL DIPLOMA IN GAMING AND ANIMATION TECHNOLOGY

Course Duration

Full-time 10 months
Part-time 14 months

Level

Diploma

Awarded By

Programme Overview

The International Diploma in Gaming and Animation Technology teaches students the basics of animation and game creation. Subjects include using programming languages C++ and Java for games creations, games mathematics and physics, web technologies, introduction to computers and networking, video and image editing skills and creating arcade-style games. Students enrolled in this diploma will be expected to learn multiple programming languages in order to write code for the creation of original computer games.The skills acquired will enable the students to develop their own digital video games. In addition, students will be equipped with imaging, sound, video and animation skills that allow them to gain entry into advertising and marketing industries.

Delivery Model
Combination of lectures, tutorials and workshops in a classroom environment at Informatics Academy campus. Lessons are typically in blocks of 3-hour sessions.
Intakes

Full-Time:
January, May, September

Part-Time:
January, May, September


Domestic
Students
International
Students
Course Fee
(include GST)
Full-Time S$ 5,564.00 S$ 7,704.00
Part-Time NIL* NA
FPS
(Fee Protection Scheme)
NIL S$ 53.93
Non-Refundable Application Fees
(include GST)
S$ 107 S$ 321
Student Pass Processing and Administrative Fees
(include GST)
NIL S$ 321

Administrative Fees stated above are indicative and inclusive of 7% GST. Refer to the personalized PEI-Student Contract for detailed fee payment schedule.

Normal Entry

Minimum Age: 18
Academic Qualifications: Certificate in Foundation Skills from Informatics OR 2 GCE ‘A’ Level, IB Diploma or other equivalent pre-university certifications.
English Language: Certificate in Proficiency in English from Informatics OR GCE ‘O’ Level – C6 OR IELTS 5.5 and equivalent for TOEFL (PBT) or TOEFL (iBT).

Alternative Entry

Mature candidates (30 years old and above) with 8 years relevant working experience may be considered for mature entry on a case-by-case basis.

Students will be assessed through a combination of coursework and project. Coursework may be in the form of class tests and assignments. Assessment methods may vary according to individual module requirements.

assessment structure test assignment project exam
creating arcade style games NA NA 100% NA
games development in java NA NA 100% NA
gaming platforms and documentation 50% 50% NA NA
graphics and sound processing NA NA 100% NA
introduction to computers and networking 100% NA NA NA
mathematics for game development 100% NA NA NA
web site development NA NA 100% NA
games development in c++ NA NA 100% NA

Upon successful completion of all modules, students will be eligible for the International Diploma in Gaming and Animation Technology awarded by Informatics Academy .
Upon successful completion of the International Diploma in Gaming and Animation Technology awarded by Informatics Academy, the student is eligible to apply for an Informatics Academy International Advanced Diploma in Gaming and Animation Technology.